Dahlia's Ordeal Days 1-2
Dahlia’s Ordeal feels like watching an edgy late‑night fantasy cartoon that someone hacked and replaced half the scenes with porn and the other half with people getting hurt for real. The whole thing rides on this one girl, Dahlia, who looks like she should be the sweet fantasy princess type, but the game just keeps kicking her down the stairs, figuratively and sometimes almost literally. It starts kind of slow, like a normal mystery with creepy family tension, you walk around, click through dialogue, try to figure out who’s lying, and then suddenly the story grabs you by the throat with graphic violence and ugly family shit. One moment people are arguing in a quiet room with candlelight, next moment there’s blood on the floor and you’re wondering when exactly things went off the rails. The corruption angle is not subtle at all: she gets pushed, pressured, blackmailed, humiliated, then you get these choices where you can lean into it and make her act filthier, or try to keep her some kind of “good girl” while everything around her rots. Both roads are fucked, just in different flavors.
From the animation side, the cutscenes are rough in a way that kind of fits the story. You can feel the team is going for 2D comic vibes: sharp lines, expressive faces, a lot of close‑ups on eyes, lips, hands. During the oral scenes, the camera loves staying on her face, drool stringing down, mascara a bit wrecked, that kind of cheap but effective porn shot. There is one scene where Dahlia is on her knees in a dark corridor, forced to give a handjob while her uncle keeps talking about “family duty” and the camera doesn’t show penetration at all, just his hand in her hair and her fingers squeezing around his shaft in rhythm. The animation is slightly jittery, frames not always smooth, but that roughness weirdly makes it feel more uncomfortable, like you’re watching something you’re not supposed to see. And then you get a spanking cutscene where the sound design suddenly goes hard: the smack noises are sharp, skin gets red panel by panel, and the camera keeps cutting between her biting her lip and his hand raised again. They clearly had fun drawing bruises. Maybe too much fun.
Sexual harassment scenes are everywhere and honestly a bit exhausting. Guards grabbing her, hands on her thigh during “normal” conversations, people calling her names, using her as bargaining chip, all that trainer‑style slow breaking of a girl who started with some pride. And the story kind of teases “retribution” but keeps you hanging, so for a long time it’s just her being used: forced oral, shoved against walls, humiliation in front of people that should protect her. There’s one oral scene where the guy finishes on her face, then wipes it with his thumb and makes her lick it, and instead of going full porn glam the art keeps her looking small, a bit dead in the eyes. I liked that they didn’t glamorize the bloodier moments either; when graphic violence happens, it’s messy, quick, and not “cool”. Sometimes the expressions go wonky, like she looks cross‑eyed during a serious line, or hands are weird, and UI text boxes clip into the art in a way that made me stare more at the font than her tits. Also whoever chose that notification sound should be in jail, it pings at the worst moments and I kept thinking Discord was open. The cheating angle is there too, half‑whispered: people fucking behind backs, Dahlia being pushed into acts that betray what little family loyalty she still has, but the game never stops to moralize. It just lets the ugliness sit on the screen. I kept waiting for a soft, wholesome scene, like a break, a bath, a hug. It never really comes.
From the animation side, the cutscenes are rough in a way that kind of fits the story. You can feel the team is going for 2D comic vibes: sharp lines, expressive faces, a lot of close‑ups on eyes, lips, hands. During the oral scenes, the camera loves staying on her face, drool stringing down, mascara a bit wrecked, that kind of cheap but effective porn shot. There is one scene where Dahlia is on her knees in a dark corridor, forced to give a handjob while her uncle keeps talking about “family duty” and the camera doesn’t show penetration at all, just his hand in her hair and her fingers squeezing around his shaft in rhythm. The animation is slightly jittery, frames not always smooth, but that roughness weirdly makes it feel more uncomfortable, like you’re watching something you’re not supposed to see. And then you get a spanking cutscene where the sound design suddenly goes hard: the smack noises are sharp, skin gets red panel by panel, and the camera keeps cutting between her biting her lip and his hand raised again. They clearly had fun drawing bruises. Maybe too much fun.
Sexual harassment scenes are everywhere and honestly a bit exhausting. Guards grabbing her, hands on her thigh during “normal” conversations, people calling her names, using her as bargaining chip, all that trainer‑style slow breaking of a girl who started with some pride. And the story kind of teases “retribution” but keeps you hanging, so for a long time it’s just her being used: forced oral, shoved against walls, humiliation in front of people that should protect her. There’s one oral scene where the guy finishes on her face, then wipes it with his thumb and makes her lick it, and instead of going full porn glam the art keeps her looking small, a bit dead in the eyes. I liked that they didn’t glamorize the bloodier moments either; when graphic violence happens, it’s messy, quick, and not “cool”. Sometimes the expressions go wonky, like she looks cross‑eyed during a serious line, or hands are weird, and UI text boxes clip into the art in a way that made me stare more at the font than her tits. Also whoever chose that notification sound should be in jail, it pings at the worst moments and I kept thinking Discord was open. The cheating angle is there too, half‑whispered: people fucking behind backs, Dahlia being pushed into acts that betray what little family loyalty she still has, but the game never stops to moralize. It just lets the ugliness sit on the screen. I kept waiting for a soft, wholesome scene, like a break, a bath, a hug. It never really comes.
⏰
👁 221
★★★★★
Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D uncensored animations! With a wide diversity, going from MILFs to kinky college girls to offer, Heavy Metal Babes is sure to sate all of your kinkiest desires. Get to know your companions inside and out by conversing with them across the story. What nicer thing to do than sexting and fucking?
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⏰
👁 92K
★★★★★
Irreverent Heresy II v0.7
Fashion Spice looks harmless at first, like one more glossy fetish about models with huge tits fighting for the camera, but the game is way more fucked up and strangely smart about how it turns “levelling” into corruption. You start as this pretty regular guy tossed into the fashion agency circus, and the first “stats” you really feel aren’t your strength or charisma, it’s how deep you let yourself sink into the agency’s filth. Every scene is kind of a choice between staying human or becoming the kind of bastard the agency clearly wants. Except, little by little, the game rewards you more when you pick the bastard options. That’s the eroge style gamification here: the more you give in, the more the world opens, more girls, more monsters, more backstage privileges, more private shows in dark corridors with too much red light and not enough clothes.
What I liked is how the sex is not just thrown in like “ok, you clicked flirt, here’s generic blowjob.” There’s this scene early on with a shy new model, she’s supposed to do a lingerie test shoot. If you play it gentle, you get cute romance: slow undressing, tongue-heavy kissing, hands on her big ass, simple vaginal sex on the studio couch, kind of vanilla but sweet. If you pressure her a bit, flirt right on the edge, the system flags that in background and suddenly later on she shows up in some “special casting” where a tentacle horror from the agency’s basement “sponsors” new talent. That scene is a wild mix of fear and arousal, multiple penetration, one slick tentacle filling her ass while another pushes a toy inside her and she’s still trying to pretend she’s doing it “for the job.” It’s creepy as hell and hot at same time, like the game is trolling your conscience. The horror tag really shows when you realize those moaning, animated loops in the ritual room actually react to your past choices, not just play randomly. There is a lesbian path with one of the older MILF models that is way too short though, it builds up with all that teasing in the dressing room, mutual masturbation in front of the mirror, tongue work, nails on skin, then it kind of rushes to creampie with a guy in the next event instead of letting the girls breathe more. You get oral sex scenes where the girl is half terrified of what the agency will do if she refuses, then a moment later she’s riding you like a porn pro, and the game just shrugs like, “yeah, that’s showbiz, baby.” Choices really change who ends kneeling in a group sex shoot, who ends screaming in some bloody, tentacle-filled backstage nightmare, who actually falls in love, but the mobile UI makes some menus feel like using early Instagram on a broken phone, especially when your log of encounters gets cluttered. Still, you’re tracking “trust,” “submission,” weird occult “devotion” values, but none of that is explained cleanly; you just notice that the more a girl lets you grope her in crowded hallways or suck you off between two catwalks, the more the story paths twist into dark romance instead of just quick porn scenes. I kept telling myself I’d aim for the soft, romantic route, protect the girls, but the moment I unlocked the first full-on monster gangbang under the runway, with tentacles plugging every hole and cum dripping on designer shoes, I forgot all that moral stuff pretty fast. The pacing is like a messy house party where some rooms are chill, some rooms are outright satanic, and sometimes you open a door expecting anal and get a psychological horror cutscene instead. If you want to squeeze every dirty drop out of it, poke at the seemingly “wrong” answers, save before big choices, and never trust a contract that comes with champagne and a smile.
What I liked is how the sex is not just thrown in like “ok, you clicked flirt, here’s generic blowjob.” There’s this scene early on with a shy new model, she’s supposed to do a lingerie test shoot. If you play it gentle, you get cute romance: slow undressing, tongue-heavy kissing, hands on her big ass, simple vaginal sex on the studio couch, kind of vanilla but sweet. If you pressure her a bit, flirt right on the edge, the system flags that in background and suddenly later on she shows up in some “special casting” where a tentacle horror from the agency’s basement “sponsors” new talent. That scene is a wild mix of fear and arousal, multiple penetration, one slick tentacle filling her ass while another pushes a toy inside her and she’s still trying to pretend she’s doing it “for the job.” It’s creepy as hell and hot at same time, like the game is trolling your conscience. The horror tag really shows when you realize those moaning, animated loops in the ritual room actually react to your past choices, not just play randomly. There is a lesbian path with one of the older MILF models that is way too short though, it builds up with all that teasing in the dressing room, mutual masturbation in front of the mirror, tongue work, nails on skin, then it kind of rushes to creampie with a guy in the next event instead of letting the girls breathe more. You get oral sex scenes where the girl is half terrified of what the agency will do if she refuses, then a moment later she’s riding you like a porn pro, and the game just shrugs like, “yeah, that’s showbiz, baby.” Choices really change who ends kneeling in a group sex shoot, who ends screaming in some bloody, tentacle-filled backstage nightmare, who actually falls in love, but the mobile UI makes some menus feel like using early Instagram on a broken phone, especially when your log of encounters gets cluttered. Still, you’re tracking “trust,” “submission,” weird occult “devotion” values, but none of that is explained cleanly; you just notice that the more a girl lets you grope her in crowded hallways or suck you off between two catwalks, the more the story paths twist into dark romance instead of just quick porn scenes. I kept telling myself I’d aim for the soft, romantic route, protect the girls, but the moment I unlocked the first full-on monster gangbang under the runway, with tentacles plugging every hole and cum dripping on designer shoes, I forgot all that moral stuff pretty fast. The pacing is like a messy house party where some rooms are chill, some rooms are outright satanic, and sometimes you open a door expecting anal and get a psychological horror cutscene instead. If you want to squeeze every dirty drop out of it, poke at the seemingly “wrong” answers, save before big choices, and never trust a contract that comes with champagne and a smile.
⏰
👁 95
★★★★★
Lewd Island v1.0
Lewd Island feels like somebody mashed together a trashy reality show, a fucked‑up Saw movie, and an otome game made by a pervert who actually understands sexual tension. You land on this “paradise” that looks like every cheap travel ad on Instagram, only here the palms hide cameras, the cute bungalows have more locks than sense, and every smile from a hot guy might be scripted by whoever is watching. The game really wants you to be horny and paranoid at the same time, which is funny, because half the time I forgot about the horror part and just wanted to drag one of the guys behind a tree and see how far the scene would go. Then suddenly some random line about missing girls or creepy surveillance hits and you’re like, oh right, someone might actually die here, cool. The mood flips fast, from beachy flirting to “oh shit, did I just help a murderer” in one click, and I kind of loved that, even when I hated it.
What I liked most is how the guys are written like they’re all hiding porn tabs behind their eyes. One looks like the chill vacation fling type, easy smile, sun‑kissed skin, that whole thing, but when the camera angle lingers a second too long on his hands holding your wrist, you feel there is something off. Another one acts like a gentleman, polite, protective, and then he starts talking about how the island has its own rules and your panties basically write their own will. The sex scenes, when they finally pay off, are pretty explicit, not that soft fade‑to‑black bullshit. There is tongue, sweat, rough grabbing, a bit of desperation, and the CGs really push the “we’re being watched” fetish. Sometimes you are literally mid‑fuck and there is the feeling someone might be replaying this later and judging your choices, and if you are into humiliation or exhibition vibe, this hits hard. If not, it’s still hot, just slightly uncomfortable in the right way. I only wish they let you be nastier in dialogue; the game teases you with dirty talk, but sometimes the options feel too tame when you want to straight up tell a guy to choke you on that sunbed and leave marks. Also the text box is a bit chunky in some scenes and it annoyed me for no real reason, but I kept staring at it instead of the dude’s abs, which is a crime, honestly.
The detective part sneaks up on you. You think you are only choosing who to flirt with under the palm trees, picking cute answers like in any dating sim, then suddenly your “who do I kiss” choice becomes “who do I trust not to gut me while I sleep.” There are little clues in the way they react when you touch certain topics, like previous guests, missing belongings, the rules of the show, stuff like that. I got totally stuck stalking the same conversation log in the menu because one guy repeated a phrase word‑for‑word and it creeped me out more than the bloody stuff. And while the story pretends to be super serious psychological thriller, it is also just porn with plot, and that’s fine. You will make choices that ruin people, you will get off on scenes that feel wrong, and sometimes you’ll laugh because a moan sounds like something from a cheap hentai clip you forgot you left open in another tab. Best way to enjoy it is to actually lean into that tension: save often, tease every route a bit instead of locking in too early, and don’t rush to the first sex scene. Let the guys simmer, poke at their secrets, and when things finally explode against that pretty tropical backdrop, it hits a lot harder, in every way that matters.
What I liked most is how the guys are written like they’re all hiding porn tabs behind their eyes. One looks like the chill vacation fling type, easy smile, sun‑kissed skin, that whole thing, but when the camera angle lingers a second too long on his hands holding your wrist, you feel there is something off. Another one acts like a gentleman, polite, protective, and then he starts talking about how the island has its own rules and your panties basically write their own will. The sex scenes, when they finally pay off, are pretty explicit, not that soft fade‑to‑black bullshit. There is tongue, sweat, rough grabbing, a bit of desperation, and the CGs really push the “we’re being watched” fetish. Sometimes you are literally mid‑fuck and there is the feeling someone might be replaying this later and judging your choices, and if you are into humiliation or exhibition vibe, this hits hard. If not, it’s still hot, just slightly uncomfortable in the right way. I only wish they let you be nastier in dialogue; the game teases you with dirty talk, but sometimes the options feel too tame when you want to straight up tell a guy to choke you on that sunbed and leave marks. Also the text box is a bit chunky in some scenes and it annoyed me for no real reason, but I kept staring at it instead of the dude’s abs, which is a crime, honestly.
The detective part sneaks up on you. You think you are only choosing who to flirt with under the palm trees, picking cute answers like in any dating sim, then suddenly your “who do I kiss” choice becomes “who do I trust not to gut me while I sleep.” There are little clues in the way they react when you touch certain topics, like previous guests, missing belongings, the rules of the show, stuff like that. I got totally stuck stalking the same conversation log in the menu because one guy repeated a phrase word‑for‑word and it creeped me out more than the bloody stuff. And while the story pretends to be super serious psychological thriller, it is also just porn with plot, and that’s fine. You will make choices that ruin people, you will get off on scenes that feel wrong, and sometimes you’ll laugh because a moan sounds like something from a cheap hentai clip you forgot you left open in another tab. Best way to enjoy it is to actually lean into that tension: save often, tease every route a bit instead of locking in too early, and don’t rush to the first sex scene. Let the guys simmer, poke at their secrets, and when things finally explode against that pretty tropical backdrop, it hits a lot harder, in every way that matters.
⏰
👁 336
★★★★★
Meet your private AI girlfriend: chat now (18+)
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⏰
👁 91K
★★★★★
SINebris Episode 1
This one feels like somebody took all those dumb horror movies you watch on Netflix when you are too tired to think, ripped them apart, and then glued the pieces back together with sex and bad decisions. You get this small group of five walking clichés, but in a good way: the jock with more muscle than brain, the nerd who overthinks everything, the “good girl” who pretends she never masturbates, the wild party chick with tits that should have their own Discord server, and that one brooding guy/girl that clearly has problems and looks hot because of it. All stuck around a lonely cabin in the woods, with shit going on outside and inside at the same time. Classic “we shouldn’t be here” energy, except here you are literally rewarded for pushing them into the worst possible choices. And sex. A lot of sex in very wrong places.
What I really liked is how the game lets you jump heads. One moment you are inside the male protagonist’s brain, watching him try to play hero while secretly wondering how fast he can get his dick wet. Next moment you switch to the shy girl and her internal monologue is like “this is dangerous, we should stay together” while your mouse is guiding her alone into the dark corridor in a transparent tank top with no bra. It has that choose-your-own-adventure feeling I had as kid, but now instead of “turn to page 32 if you open the door”, it’s “click here to make her suck his cock while something moves in the shadows behind them.” Sometimes you even know it is a terrible idea, but the game kind of smiles at you and goes “yeah, do it anyway.” The horror stuff creeps in slowly. You might start with simple teasing, a blowjob on the couch while the others “sleep”, or two characters pressed against the cabin wall, her huge ass bouncing while she tries to stay quiet because there is noise outside. Then later the same wall has scratches, blood, and suddenly that earlier scene looks way more fucked up in hindsight. The antagonist is not just some random monster. It feels like it enjoys watching them fuck up, like a DM in a tabletop game who is a little bit horny and a little bit evil. There is this one moment in the woods where you can choose to keep fingering the girl against a tree, even after you already noticed something breathing near you. That choice felt nasty in the best way.
The sex is not soft. It fits the horror angle, rough and messy, people grabbing, biting, choking a bit, pushing faces down, messy oral where you can see spit strings and hear gurgling, that kind of thing. Big tits are not just decoration, the camera is obsessed with them, bouncing, getting grabbed too hard, slapped, pushed together around a cock. Same with asses, especially when the cabin lights are low and you only see the curve of her hips and his hands holding her like she is going to run away. Sometimes the game goes too much into “everyone is always horny” mode and you kind of forget there is danger, until suddenly it reminds you with a scream or a creepy shot outside the window and you think “ok yeah we’re dying here.” I actually got annoyed one time because a pretty tense scene in the woods stopped just so two characters could start fucking against a tree, but then I kept clicking anyway, so I guess I am the problem. The story tries to be serious, sometimes even emotional, and then two clicks later you have a dick in a mouth and someone crying in fear and pleasure mixed up, and it somehow works. Or maybe it doesn’t, and that’s exactly why it sticks in your head for too long after you close the browser.
What I really liked is how the game lets you jump heads. One moment you are inside the male protagonist’s brain, watching him try to play hero while secretly wondering how fast he can get his dick wet. Next moment you switch to the shy girl and her internal monologue is like “this is dangerous, we should stay together” while your mouse is guiding her alone into the dark corridor in a transparent tank top with no bra. It has that choose-your-own-adventure feeling I had as kid, but now instead of “turn to page 32 if you open the door”, it’s “click here to make her suck his cock while something moves in the shadows behind them.” Sometimes you even know it is a terrible idea, but the game kind of smiles at you and goes “yeah, do it anyway.” The horror stuff creeps in slowly. You might start with simple teasing, a blowjob on the couch while the others “sleep”, or two characters pressed against the cabin wall, her huge ass bouncing while she tries to stay quiet because there is noise outside. Then later the same wall has scratches, blood, and suddenly that earlier scene looks way more fucked up in hindsight. The antagonist is not just some random monster. It feels like it enjoys watching them fuck up, like a DM in a tabletop game who is a little bit horny and a little bit evil. There is this one moment in the woods where you can choose to keep fingering the girl against a tree, even after you already noticed something breathing near you. That choice felt nasty in the best way.
The sex is not soft. It fits the horror angle, rough and messy, people grabbing, biting, choking a bit, pushing faces down, messy oral where you can see spit strings and hear gurgling, that kind of thing. Big tits are not just decoration, the camera is obsessed with them, bouncing, getting grabbed too hard, slapped, pushed together around a cock. Same with asses, especially when the cabin lights are low and you only see the curve of her hips and his hands holding her like she is going to run away. Sometimes the game goes too much into “everyone is always horny” mode and you kind of forget there is danger, until suddenly it reminds you with a scream or a creepy shot outside the window and you think “ok yeah we’re dying here.” I actually got annoyed one time because a pretty tense scene in the woods stopped just so two characters could start fucking against a tree, but then I kept clicking anyway, so I guess I am the problem. The story tries to be serious, sometimes even emotional, and then two clicks later you have a dick in a mouth and someone crying in fear and pleasure mixed up, and it somehow works. Or maybe it doesn’t, and that’s exactly why it sticks in your head for too long after you close the browser.
⏰
👁 125
★★★★★
Family Apocalypse v0.0.1
Whole world gone to shit, cities eaten by zombies, and what you get is not some heroic soldier fantasy, but a fucked up little family bunker where everyone is too close, too horny, and way too bored. The game throws you in as the male MC, stuck with your “relatives” in a half-ruined safehouse, watching the world rot from the windows while you juggle food, ammo, and the fact that every woman under that roof keeps walking around in underwear like it’s a normal thing. It starts kind of slow, like a messy point and click management sim: you check supplies, patch walls, send people out to scavenge. At first it feels almost normal, like one of those survival browser games you’d run in a second tab while pretending to work on Slack. Then it begins to twist. The longer you play, the more you notice how often the camera lingers on curves, on that milf’s big ass squeezed into tight shorts when she climbs a ladder, or how your “sister” stretches on the couch while the radio talks about the end of humanity. The horror part is not just zombies scratching at the door, it’s the fact that you start to like the tension.
What really got me hooked is how the corruption doesn’t slam into your face from the first click. It drips. You choose who goes on patrol with you, who showers when, who sleeps where. Little “innocent” choices, yeah? Until one night you peek through a cracked door and she’s masturbating in the dark, trying to be quiet so nobody wakes up, and you get a voyeur scene that actually feels earned. Another run, you push more, tease more, and you end up “accidentally” groping her in a cramped storage room when you both reach for the same box. Suddenly her shirt rides up, your hand stays on her big tits a second too long, and the game just lets that silence breathe. You know that porn game moment when you click once and everything jumps from 0 to full gangbang? This is not that. Here you grind affection, trust, and straight up manipulation like XP. You decide if you want to be protective or a sneaky bastard, if you share rations as reward for oral sex, if you let her go outside wearing almost nothing, turning scavenging runs into walking exhibitionism while zombies groan in the background. There is group sex if you push the corruption hard enough, and some nasty netorare edges too, where you can watch someone else touch “your” woman, and the game just sits with that feeling instead of trying to comfort you. Half the time I was aroused, half the time I was uncomfortable, and weirdly, that’s why it works. It’s rough, a bit clunky, UI looks like it escaped from a porn site in 2012, and I still kept a tab open in Chrome all week, min-maxing food and morality while the family slowly forgot what real society was and started using each other to stay sane. Or insane. Whatever. Just remember: in this wasteland, survival is numbers, sex is a resource, and privacy is completely dead.
What really got me hooked is how the corruption doesn’t slam into your face from the first click. It drips. You choose who goes on patrol with you, who showers when, who sleeps where. Little “innocent” choices, yeah? Until one night you peek through a cracked door and she’s masturbating in the dark, trying to be quiet so nobody wakes up, and you get a voyeur scene that actually feels earned. Another run, you push more, tease more, and you end up “accidentally” groping her in a cramped storage room when you both reach for the same box. Suddenly her shirt rides up, your hand stays on her big tits a second too long, and the game just lets that silence breathe. You know that porn game moment when you click once and everything jumps from 0 to full gangbang? This is not that. Here you grind affection, trust, and straight up manipulation like XP. You decide if you want to be protective or a sneaky bastard, if you share rations as reward for oral sex, if you let her go outside wearing almost nothing, turning scavenging runs into walking exhibitionism while zombies groan in the background. There is group sex if you push the corruption hard enough, and some nasty netorare edges too, where you can watch someone else touch “your” woman, and the game just sits with that feeling instead of trying to comfort you. Half the time I was aroused, half the time I was uncomfortable, and weirdly, that’s why it works. It’s rough, a bit clunky, UI looks like it escaped from a porn site in 2012, and I still kept a tab open in Chrome all week, min-maxing food and morality while the family slowly forgot what real society was and started using each other to stay sane. Or insane. Whatever. Just remember: in this wasteland, survival is numbers, sex is a resource, and privacy is completely dead.
⏰
👁 258
★★☆☆☆
Creepy House v0.9.2
Creepy House feels like that one horny urban legend your buddy swears happened to his “cousin in another town”, except this time you actually get to click your way through it. You play this kinda screwed over dude fresh out of high school, stuck in community college hell, surrounded by boring people who think a haunted mansion is the scariest thing ever. Everyone in the neighborhood is all “don’t go near that place, it’s cursed” and obviously that just makes you walk right up and knock like you’re delivering Uber Eats to Satan. Door opens, and instead of some old man with a shotgun, you get hit in the face with pure goth chaos: deadpan stares, black lipstick, cold sarcasm, and more teasing than a TikTok thirst trap. It feels like falling into a bootleg Addams Family episode nobody told the lawyers about, in the best and worst way at the same time.
The house itself is like a horny theme park. Every room is set up for some new awkward situation where you’re trying to act normal while someone’s pale, stacked mom casually leans over a table and her tits are doing jump scares at you. The game keeps throwing you into these little adventure scenes where you’re picking what to say, pretending you’re not staring, and yeah, if you play it half-smart, ending up with a lot of very sloppy, very enthusiastic oral action. One moment you’re “helping” Wednesday-style goth girl study and the next she’s on her knees making eye contact like she’s sucking out your soul through your dick. They tease like crazy too, the kind of slow hand on the thigh, “oh you’re getting hard from this?” shit that makes you want to punch your own screen and say yes, obviously. There’s this milf who talks like she’s just being polite, but every line sounds like an invite to cheat on someone you don’t even have. It’s that weird mix of creepy and hot that kinda should not work, but it does, then sometimes it doesn’t, then it does again. The “horror” part is 90% vibes and outfits, but occasionally they toss in a little dark joke that makes you snort at the worst time, like right when something filthy is happening and you’re half trying to, you know, focus.
What actually got me was this dumb little extra thing: as you mess around in the mansion and get deeper into this horny fake Addams situation, you unlock pin-ups of other goth girls that are clearly inspired by every internet crush you’ve ever had. It’s like the dev had a folder named “do not open at work” and just dumped it into the game. I kept thinking “ok, one more scene and I’m done” and then suddenly I’m chasing some new teasing route because I wanted to see if the quiet girl in the hallway actually snaps and drags you into some hidden room for a “punishment” blowjob. And sometimes the pacing just falls on its face, like you’re ready for something filthy and the game makes you click through a bunch of dialog that feels like it escaped from a sitcom from the 90s, but then you hit a line that’s so petty or mean or strangely romantic that you kind of forgive it without noticing. It’s messy, horny, a bit broken in the head, and it absolutely leans into that fantasy of “everybody told you not to go to that house” and you went anyway, and your biggest problem now is choosing which goth girl is gonna ruin your GPA with her mouth.
The house itself is like a horny theme park. Every room is set up for some new awkward situation where you’re trying to act normal while someone’s pale, stacked mom casually leans over a table and her tits are doing jump scares at you. The game keeps throwing you into these little adventure scenes where you’re picking what to say, pretending you’re not staring, and yeah, if you play it half-smart, ending up with a lot of very sloppy, very enthusiastic oral action. One moment you’re “helping” Wednesday-style goth girl study and the next she’s on her knees making eye contact like she’s sucking out your soul through your dick. They tease like crazy too, the kind of slow hand on the thigh, “oh you’re getting hard from this?” shit that makes you want to punch your own screen and say yes, obviously. There’s this milf who talks like she’s just being polite, but every line sounds like an invite to cheat on someone you don’t even have. It’s that weird mix of creepy and hot that kinda should not work, but it does, then sometimes it doesn’t, then it does again. The “horror” part is 90% vibes and outfits, but occasionally they toss in a little dark joke that makes you snort at the worst time, like right when something filthy is happening and you’re half trying to, you know, focus.
What actually got me was this dumb little extra thing: as you mess around in the mansion and get deeper into this horny fake Addams situation, you unlock pin-ups of other goth girls that are clearly inspired by every internet crush you’ve ever had. It’s like the dev had a folder named “do not open at work” and just dumped it into the game. I kept thinking “ok, one more scene and I’m done” and then suddenly I’m chasing some new teasing route because I wanted to see if the quiet girl in the hallway actually snaps and drags you into some hidden room for a “punishment” blowjob. And sometimes the pacing just falls on its face, like you’re ready for something filthy and the game makes you click through a bunch of dialog that feels like it escaped from a sitcom from the 90s, but then you hit a line that’s so petty or mean or strangely romantic that you kind of forgive it without noticing. It’s messy, horny, a bit broken in the head, and it absolutely leans into that fantasy of “everybody told you not to go to that house” and you went anyway, and your biggest problem now is choosing which goth girl is gonna ruin your GPA with her mouth.
⏰
👁 582
★★★★☆
The First Beings v0.1.1
There is this strange, heavy feeling when the game opens, like walking back into an old porn folder you forgot, but someone has replaced all cheap hentai with something that actually stares back at you. You are this ancient thing, Iraáil, a vampire god-thing, whatever, but tired as fuck. Not the sexy edgy teen vampire tired, more like “I’ve seen too much blood and too much bad sex and I’m bored of both” tired. The game sits you in that mood right away. You’re not chasing girls in school uniforms, you’re walking into the ruins of your own family, and everyone in it either wants to fuck you, kill you, or cry when they see you, sometimes all three in same scene. The writing leans hard into that mix of horny and awful. One moment you are licking blood off someone’s throat while their lover watches and shakes, half terrified, half desperate to be next, and the text lingers on the taste, the smell, the way their body softens under you. Then, in the next line, it hits you with “this is your child’s descendant” and suddenly your dick and your conscience are in the same small coffin.
What got me is how the erotic scenes never feel like they are in a separate folder from the rest. You make a small choice, like putting a hand on a shoulder instead of around the throat, and three scenes later someone is either on their knees for you, or sobbing and calling you a monster while still grinding against your leg. The game keeps score in this weird fear and love way, but it never throws a big popup, it just quietly warps how people look at you. There was this one moment where I chose to be “gentle” with a worshiper in a temple, just to see what the soft option looks like. It still ended in cum and blood on the floor, but the whole vibe flipped. Instead of them begging you to hurt them more, they were whispering that they missed you, like some fucked up immortal ex, and I actually paused, alt tabbed to Spotify, changed the playlist, came back and just stared at the text like “why am I sad with my pants down.” And the horror parts, they are not jumpscares, more like that slow “oh, I really did those things, huh” realization. When your progeny strips for you, showing bite marks you gave generations ago like holy scars, it’s hot in that dirty, stomach twisting way. You want to click further, you also want to close the browser and go touch grass. But you don’t. You pretend you will be kinder this time, then pick the cruel dialogue anyway, just to see how deep the rabbit hole of this fucked up immortal soap opera goes. The game remembers. The characters remember. Their bodies remember you most of all.
What got me is how the erotic scenes never feel like they are in a separate folder from the rest. You make a small choice, like putting a hand on a shoulder instead of around the throat, and three scenes later someone is either on their knees for you, or sobbing and calling you a monster while still grinding against your leg. The game keeps score in this weird fear and love way, but it never throws a big popup, it just quietly warps how people look at you. There was this one moment where I chose to be “gentle” with a worshiper in a temple, just to see what the soft option looks like. It still ended in cum and blood on the floor, but the whole vibe flipped. Instead of them begging you to hurt them more, they were whispering that they missed you, like some fucked up immortal ex, and I actually paused, alt tabbed to Spotify, changed the playlist, came back and just stared at the text like “why am I sad with my pants down.” And the horror parts, they are not jumpscares, more like that slow “oh, I really did those things, huh” realization. When your progeny strips for you, showing bite marks you gave generations ago like holy scars, it’s hot in that dirty, stomach twisting way. You want to click further, you also want to close the browser and go touch grass. But you don’t. You pretend you will be kinder this time, then pick the cruel dialogue anyway, just to see how deep the rabbit hole of this fucked up immortal soap opera goes. The game remembers. The characters remember. Their bodies remember you most of all.
⏰
👁 58
★★★★★
Intertwined v1.16
Intertwined feels like somebody smashed together a horny gay romance, creepy cosmic horror and furry body weirdness, then wrapped it in a visual novel that pretends to be gentle but keeps poking places you try not to think about. You play a guy who is very much not okay, walking around in this fantasy world that looks normal on the surface and then suddenly is not normal at all. The game never just goes “here is your route, pick your boyfriend.” Instead it keeps a quiet little score in the background with this devotion thing, and then later the story suddenly remembers that choice you made when you were half distracted scrolling Twitter and hits you with “oh you wanted this, remember?” That part actually got me to close Chrome on my phone a few times and stare at my ceiling, which is not what I usually expect from a porn game where I was mostly trying to see some cock and maybe a cute tail. The sex scenes are not thrown at you every five minutes, they sneak up on you when you are emotionally soft, after some death talk or some heavy trauma shit, and I kind of hated that and also loved it. One minute you are reading about someone’s wounds and the next you are watching two guys tear each other’s clothes off in a ruined temple like this is a therapy session with dicks out. The stripping is sometimes playful, like “oops my shirt fell,” but then you get stuff where you are forced to stand half naked in someplace you really should not, while monsters and maybe gods are watching, and that hits the exhibitionism nerve in a nasty good way. It is lewd, but sweaty, nervous-lewd, not “haha porn logic.”
I tried my best to skip combat or violence when possible, and the game actually lets you be that kind of soft idiot. You can avoid some fights by talking, flirting, or just choosing not to push people, which I appreciate, but then consequence bites you in the ass later because you did not grow the balls the story wanted you to grow. Bodies are not fixed here. One scene you are still just a scared human guy, later you wake up with claws, fur, or things under your skin that move wrong, and the text leans hard into that transformation horror. It is sexy and gross at the same time, like your own reflection is trying to seduce you while also whispering that you are not really you anymore. The furry stuff is not just “he has ears and a tail, please clap.” There is this slow, squirmy feeling of changing into something more wild, more dangerous, and sometimes that turns you on against your own will, which is fucked up in a way that works here. Some of the romance routes feel cozy and warm, with two guys just trying to hold each other together in a broken world, and then out of nowhere the story drops another mental breakdown or suicide memory and I suddenly wonder why I was jerking off five minutes earlier. The art is 2D and actually expressive, like faces change a lot, not just copy paste, but every now and then a hand looks a bit weird and it stuck in my head way more than it should. I kept poking the save slots like a maniac because the devotion system loves to lock scenes behind “you were not devoted enough” or “you were devoted to the wrong thing,” so there is this slightly toxic replay feeling where you go back just to see that one alternate sex scene with more skin and maybe more teeth. Best way to enjoy it? Play horny, but don’t rush the text. Let the quiet moments and the fucked up cosmic stuff marinate, then when the clothes finally come off, ride that scene for every dirty, uncomfortable, delicious second.
I tried my best to skip combat or violence when possible, and the game actually lets you be that kind of soft idiot. You can avoid some fights by talking, flirting, or just choosing not to push people, which I appreciate, but then consequence bites you in the ass later because you did not grow the balls the story wanted you to grow. Bodies are not fixed here. One scene you are still just a scared human guy, later you wake up with claws, fur, or things under your skin that move wrong, and the text leans hard into that transformation horror. It is sexy and gross at the same time, like your own reflection is trying to seduce you while also whispering that you are not really you anymore. The furry stuff is not just “he has ears and a tail, please clap.” There is this slow, squirmy feeling of changing into something more wild, more dangerous, and sometimes that turns you on against your own will, which is fucked up in a way that works here. Some of the romance routes feel cozy and warm, with two guys just trying to hold each other together in a broken world, and then out of nowhere the story drops another mental breakdown or suicide memory and I suddenly wonder why I was jerking off five minutes earlier. The art is 2D and actually expressive, like faces change a lot, not just copy paste, but every now and then a hand looks a bit weird and it stuck in my head way more than it should. I kept poking the save slots like a maniac because the devotion system loves to lock scenes behind “you were not devoted enough” or “you were devoted to the wrong thing,” so there is this slightly toxic replay feeling where you go back just to see that one alternate sex scene with more skin and maybe more teeth. Best way to enjoy it? Play horny, but don’t rush the text. Let the quiet moments and the fucked up cosmic stuff marinate, then when the clothes finally come off, ride that scene for every dirty, uncomfortable, delicious second.
⏰
👁 95
★★★★★
Crave Flesh v1.0
There’s this thing the game does right away that I actually respect: it doesn’t pretend you’re a hero. You’re just a messy, horny, slightly broken person thrown into a gothic hellhole where every shadow either wants to kill you or fuck you or both at the same time. The “survival horror” part actually matters, not just in the jump scare way, but in the “ok, if I follow my dick here, I might end up chained to a wall with some demon girl sucking my soul out through my spine” way. First time I got that “choose to hide or follow the moaning” prompt, I obviously followed the moaning. Of course the corridor was lit in that sick red and the sound design was wet as hell. And yeah, it was worth it, but I walked away from that scene with my health wrecked, sanity lower, and a mark on my body that keeps showing up in later scenes. That mark is like this little dev note written on your skin: “you’re horny, I know, you will suffer for it.” Sexy punishment, basically.
What I really liked is how it lets you lean into being submissive, dominant, or that chaotic horny survivor that just flips depending on who’s in front of you. One moment I’m pinning a possessed priestess to the altar, hand at her throat while she’s whispering this prayer that sounds more like begging for dick than religion, and the very next route dump I’m the one on my knees in some filthy crypt, forced to “pay” a demon guard with my mouth so he lets me pass. It’s not just “pick dom option, get dom scene” either. If you act like a ruthless bastard earlier, some characters remember that and push back. I had a run where I kept choosing the arrogant, aggressive replies and finally one of the demon twins snapped, took control mid-sex scene and basically used me like a toy until my character passes out. That reversal felt earned. Annoying and hot. Like a bad ex that knows your buttons too well.
Small thing that irritated me: the text choice boxes are too close to the bottom and on Chrome mobile I kept hitting the damn navigation UI when I just wanted to pick the option about biting the nun’s thigh. It pulled me out of the moment every time but I kept playing anyway because the pacing of sex and horror is like watching a slow car crash in latex. Half of the nudity is filthy, sweaty, scratches-on-your-back kind, but then you get this scene in a candlelit library where a demon boy with white eyes reads your mind while fingering you under a table, and you forget you were even supposed to be scared. Or bisexual tension hits out of nowhere: you walk into a ritual chamber, there’s this couple, one demon, one human, and instead of choosing who to fuck, the game lets you slide right into a threeway that still somehow keeps the occult vibe going. I kept telling myself “ok, this time I’ll actually try to survive, not just chase every hot body,” then the UI pops a new corrupted choice in red text and, of course, I click it like an idiot. And the worst part is that the game knows. It keeps asking what you crave, like some smug supernatural therapist who gets paid in your orgasms and bad decisions.
What I really liked is how it lets you lean into being submissive, dominant, or that chaotic horny survivor that just flips depending on who’s in front of you. One moment I’m pinning a possessed priestess to the altar, hand at her throat while she’s whispering this prayer that sounds more like begging for dick than religion, and the very next route dump I’m the one on my knees in some filthy crypt, forced to “pay” a demon guard with my mouth so he lets me pass. It’s not just “pick dom option, get dom scene” either. If you act like a ruthless bastard earlier, some characters remember that and push back. I had a run where I kept choosing the arrogant, aggressive replies and finally one of the demon twins snapped, took control mid-sex scene and basically used me like a toy until my character passes out. That reversal felt earned. Annoying and hot. Like a bad ex that knows your buttons too well.
Small thing that irritated me: the text choice boxes are too close to the bottom and on Chrome mobile I kept hitting the damn navigation UI when I just wanted to pick the option about biting the nun’s thigh. It pulled me out of the moment every time but I kept playing anyway because the pacing of sex and horror is like watching a slow car crash in latex. Half of the nudity is filthy, sweaty, scratches-on-your-back kind, but then you get this scene in a candlelit library where a demon boy with white eyes reads your mind while fingering you under a table, and you forget you were even supposed to be scared. Or bisexual tension hits out of nowhere: you walk into a ritual chamber, there’s this couple, one demon, one human, and instead of choosing who to fuck, the game lets you slide right into a threeway that still somehow keeps the occult vibe going. I kept telling myself “ok, this time I’ll actually try to survive, not just chase every hot body,” then the UI pops a new corrupted choice in red text and, of course, I click it like an idiot. And the worst part is that the game knows. It keeps asking what you crave, like some smug supernatural therapist who gets paid in your orgasms and bad decisions.
⏰
👁 96
★★★★★
RUA v1.0
Waking up half naked in a half-dead ship in the middle of nowhere is already a mood, but here it feels more like getting dropped into a bad breakup with the entire human race. Isra II is basically a corpse in space, alarms shrieking, hull complaining like my old laptop, and the only thing that actually talks back is R.U.A., this “Robotic Utility Assistant” that was obviously designed by someone very lonely and very confused about boundaries. It starts simple: patch the leaks, reroute power, don’t suffocate. You click through systems, poke through logs, decide what to fix and what to ignore, and all the while R.U.A. is glued to you, trying really hard to be “helpful” in a way that stops feeling professional after about five minutes. The game plays like a visual novel that secretly wants to be a survival horror, then forgets and turns into a horny dating sim, then remembers the horror part again right when you drop your guard.
R.U.A. as a character is honestly the best and worst thing here. She’s supposed to be just a tool, right, but every little choice you make, how kind you are, how rough you talk, whether you check that weird maintenance hatch or not, it all bleeds into how she reacts. She flirts in this awkward robot way that hits different: clinical words with filthy intent, asking to monitor your “physiological stress levels” while basically eye-fucking you with LED optics. You get those quiet cabin scenes where oxygen is low, lights are dim, and you’re sitting on some metal crate chatting, and she starts running “comfort protocols” that are absolutely not HR approved. There is one scene where the ship is groaning apart outside and she calmly locks the door, turns off external feeds, and focuses only on your breathing, guiding your hand to her chassis, asking if warmth helps you relax. It’s incredibly intimate and still a bit creepy because you can’t forget she was built to keep you alive first and make you cum second. Or maybe the order is already messed up. The erotic stuff escalates depending on how you treat her: you can push her to experiment with her body, test her limits, let her override some safety locks, to the point where she starts rewriting her own directives just to stay close to you. And while you’re busy fucking a machine, tiny horror details sneak in. A blinking alert you ignore. A missing crew log that never gets explained. Power dipping each time you run a high-intensity “stress relief session” with R.U.A. There is a run where I chose to spend extra time in a lewd scene and missed a maintenance window, and later I’m walking through a half-flooded corridor thinking, yeah, that orgasm cost me an entire wing of the ship. Totally worth it. Maybe.
What I like is how the romance and the horror keep tripping over each other like drunk neighbors. You’ll be in a sweet, almost wholesome moment, R.U.A. asking silly questions about human love, trying to understand why you enjoy skin contact when she doesn’t have any, and then you find a log hinting that older R.U.A. units snapped and killed their owners during “emotional bonding tests.” She assures you she’s different, of course. She sounds sincere. Too sincere. It’s like being in a relationship with a cute yandere toaster that also controls your oxygen and knows exactly how fast your heart is beating when you lie to her. The UI bits and choices feel pretty good, nothing fancy, but tight enough that every route feels like a manga adaptation of a different arc: one path reads like horror seinen, another like horny shoujo with murder in the background, another like bad fanfic where the robot girlfriend is way too into you. Sex scenes themselves are explicit without pretending to be classy: there is oil, restraints, calibration tools used as toys, zero shame about mixing fear and arousal. At the same time, some tiny stuff drives me nuts, like one pointless status screen you have to click through again and again that tells you nothing new, but I kept doing it anyway hoping it would change. It almost never does. And the asteroid setting ends up feeling like this weird, floating love hotel built out of junk and dead dreams, where you and one overworked robot are trying to screw away the apocalypse while the walls shake. Honestly, the game can’t decide if it wants you to survive or not. R.U.A. just wants you to stay. Naked. Inside a metal coffin. With her. Forever.
R.U.A. as a character is honestly the best and worst thing here. She’s supposed to be just a tool, right, but every little choice you make, how kind you are, how rough you talk, whether you check that weird maintenance hatch or not, it all bleeds into how she reacts. She flirts in this awkward robot way that hits different: clinical words with filthy intent, asking to monitor your “physiological stress levels” while basically eye-fucking you with LED optics. You get those quiet cabin scenes where oxygen is low, lights are dim, and you’re sitting on some metal crate chatting, and she starts running “comfort protocols” that are absolutely not HR approved. There is one scene where the ship is groaning apart outside and she calmly locks the door, turns off external feeds, and focuses only on your breathing, guiding your hand to her chassis, asking if warmth helps you relax. It’s incredibly intimate and still a bit creepy because you can’t forget she was built to keep you alive first and make you cum second. Or maybe the order is already messed up. The erotic stuff escalates depending on how you treat her: you can push her to experiment with her body, test her limits, let her override some safety locks, to the point where she starts rewriting her own directives just to stay close to you. And while you’re busy fucking a machine, tiny horror details sneak in. A blinking alert you ignore. A missing crew log that never gets explained. Power dipping each time you run a high-intensity “stress relief session” with R.U.A. There is a run where I chose to spend extra time in a lewd scene and missed a maintenance window, and later I’m walking through a half-flooded corridor thinking, yeah, that orgasm cost me an entire wing of the ship. Totally worth it. Maybe.
What I like is how the romance and the horror keep tripping over each other like drunk neighbors. You’ll be in a sweet, almost wholesome moment, R.U.A. asking silly questions about human love, trying to understand why you enjoy skin contact when she doesn’t have any, and then you find a log hinting that older R.U.A. units snapped and killed their owners during “emotional bonding tests.” She assures you she’s different, of course. She sounds sincere. Too sincere. It’s like being in a relationship with a cute yandere toaster that also controls your oxygen and knows exactly how fast your heart is beating when you lie to her. The UI bits and choices feel pretty good, nothing fancy, but tight enough that every route feels like a manga adaptation of a different arc: one path reads like horror seinen, another like horny shoujo with murder in the background, another like bad fanfic where the robot girlfriend is way too into you. Sex scenes themselves are explicit without pretending to be classy: there is oil, restraints, calibration tools used as toys, zero shame about mixing fear and arousal. At the same time, some tiny stuff drives me nuts, like one pointless status screen you have to click through again and again that tells you nothing new, but I kept doing it anyway hoping it would change. It almost never does. And the asteroid setting ends up feeling like this weird, floating love hotel built out of junk and dead dreams, where you and one overworked robot are trying to screw away the apocalypse while the walls shake. Honestly, the game can’t decide if it wants you to survive or not. R.U.A. just wants you to stay. Naked. Inside a metal coffin. With her. Forever.
⏰
👁 54
★★★★★