In a Parallel Universe v0.6f
Gwen feels like that girl you see on Instagram explore page at 2 in the morning, the one who starts normal and then each post she’s suddenly thicker, stronger, tits a bit bigger, smile a bit cockier, and you’re not sure when it stopped being “fitness progress” and turned into “okay this is fetish now”. The game basically leans fully into that slide. You pick if she’s a regular girl or packing extra, and then the whole thing is just following her around while she chases this obsession with becoming more. More muscle, more height, more boob, more everything. And unlike the usual clickbait, here it actually happens. You start off with this pretty cute, kinda nerdy Gwen and then a few scenes later she’s filling her top and low key flexing in every line of dialog like she just discovered r/girlswithmuscle and decided that’s her life path. The writing is light, horny and a bit awkward sometimes, which honestly fits. It feels like reading horny Discord logs someone polished a little, not some corporate porn script. She’s curious, pushy, gets turned on by her own reflection, and every time the game gives you a choice you know you’re going to pick the one that makes her bigger and you pretend you’re thinking about it, but you’re not.
What makes it a bit different from other visual novels like Being a DIK or all those Ren’Py clones you grab off itch is how shameless it is about the growth stuff. This is not “oh she just got a cup size up, wow”. There are moments where you watch her wake up, realize her tits are not only heavier but resting on her own abs that didn’t exist yesterday, and she just starts squeezing them and describing how the nipples feel too tight for the bra you literally saw her buy one scene ago. Or there’s a branch where she’s already fairly buff, like early crossfit influencer level, and a random encounter spirals into her getting off on lifting someone smaller, pinning them casually because she’s stronger now, then using that rush to push herself into another transformation. The muscles are not just a tag, they get fetish attention: veins, hardness, how her thighs start rubbing when she walks and she pretends she hates it. Then two clicks later she’s doing squats in front of a mirror, talking about how hot it is that her ass is swallowing the shorts. Sometimes it goes too fast, honestly. There are scenes where she jumps from “cute girl in a hoodie” to “amazon with breasts like overfilled balloons and a growing belly from all the weight gain kink stuff” in the space of a few dialogs and you wish the game slowed down a bit, made you earn each size jump more than just picking the obvious horny option. Also the AI generated art has those moments where a hand looks a bit cursed or a boob curve is… confusing, and it pulls you out for a second, like when Stable Diffusion forgets humans don’t have 3 shoulders. But then the next scene hits with Gwen trying on clothes that used to fit, popping buttons across her chest, laughing in that cocky “oh no, I’m just too big now” way, and you forget you were annoyed. It’s trashy, horny, kind of self aware, and the whole “bigger in every way” idea gets pushed way further than you expect on a random browser tab between Pornhub and Reddit.
What makes it a bit different from other visual novels like Being a DIK or all those Ren’Py clones you grab off itch is how shameless it is about the growth stuff. This is not “oh she just got a cup size up, wow”. There are moments where you watch her wake up, realize her tits are not only heavier but resting on her own abs that didn’t exist yesterday, and she just starts squeezing them and describing how the nipples feel too tight for the bra you literally saw her buy one scene ago. Or there’s a branch where she’s already fairly buff, like early crossfit influencer level, and a random encounter spirals into her getting off on lifting someone smaller, pinning them casually because she’s stronger now, then using that rush to push herself into another transformation. The muscles are not just a tag, they get fetish attention: veins, hardness, how her thighs start rubbing when she walks and she pretends she hates it. Then two clicks later she’s doing squats in front of a mirror, talking about how hot it is that her ass is swallowing the shorts. Sometimes it goes too fast, honestly. There are scenes where she jumps from “cute girl in a hoodie” to “amazon with breasts like overfilled balloons and a growing belly from all the weight gain kink stuff” in the space of a few dialogs and you wish the game slowed down a bit, made you earn each size jump more than just picking the obvious horny option. Also the AI generated art has those moments where a hand looks a bit cursed or a boob curve is… confusing, and it pulls you out for a second, like when Stable Diffusion forgets humans don’t have 3 shoulders. But then the next scene hits with Gwen trying on clothes that used to fit, popping buttons across her chest, laughing in that cocky “oh no, I’m just too big now” way, and you forget you were annoyed. It’s trashy, horny, kind of self aware, and the whole “bigger in every way” idea gets pushed way further than you expect on a random browser tab between Pornhub and Reddit.
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👁 739
💬 1
★★★★★
Zombieland v0.6
Civilization is basically a smoking crater, the streets are full of rotting corpses and hungry dead things, and somehow this game still manages to feel more about horny, stupid human choices than about the zombies themselves. You start in this ruined city where everyone keeps saying “freedom” like it’s a religion, and yeah, they absolutely use that word as an excuse to fuck anything that moves, drink anything that burns on the way down, and chase every dark kink they were too scared to Google when society still had laws. The vibe is half horror, half “what if Pornhub and a bad trip had a baby during Halloween cosplay night,” and honestly it kind of works. The writing swings from serious to trashy in like two clicks, one moment you’re checking a blood–smeared hallway and the next you’re balls-deep in some girl who thinks moaning louder keeps the undead away. Spoiler, it doesn’t.
What surprised me is how often the story gives you a choice that looks simple on screen but hits weird after. You’re not just picking “fuck / don’t fuck” every time, sometimes it’s “do you help this desperate guy who’s clearly high as hell” or “do you use this girl’s messed up daddy issues to get what you want.” It pushes that line where you catch yourself thinking, ok, I’m kind of an asshole here, but then you click anyway. There’s a scene early on where you’re holed up in a shitty apartment, sirens long dead, city quiet like a morgue, and your partner for the night wants to try something rough while there’s a zombie literally scratching the door. The game lets you decide if you stop and deal with the threat or keep going and turn it into fear-play. I picked the second option. Felt dirty, didn’t regret it, regretted it, still not sure. That’s the type of thing that sticks. The horror is not the dead; it’s you getting used to this new normal where necrotic moans outside are just background noise while you eat pussy on a broken kitchen counter. And yeah, the game knows exactly what it’s doing when it leans into drugs, shady trades for sex, and people using the apocalypse as an excuse to finally turn their porn tags into real life. Sometimes it’s hot, sometimes it’s gross, and sometimes those two are the same thing and the game just shrugs and lets you click “continue.”
What surprised me is how often the story gives you a choice that looks simple on screen but hits weird after. You’re not just picking “fuck / don’t fuck” every time, sometimes it’s “do you help this desperate guy who’s clearly high as hell” or “do you use this girl’s messed up daddy issues to get what you want.” It pushes that line where you catch yourself thinking, ok, I’m kind of an asshole here, but then you click anyway. There’s a scene early on where you’re holed up in a shitty apartment, sirens long dead, city quiet like a morgue, and your partner for the night wants to try something rough while there’s a zombie literally scratching the door. The game lets you decide if you stop and deal with the threat or keep going and turn it into fear-play. I picked the second option. Felt dirty, didn’t regret it, regretted it, still not sure. That’s the type of thing that sticks. The horror is not the dead; it’s you getting used to this new normal where necrotic moans outside are just background noise while you eat pussy on a broken kitchen counter. And yeah, the game knows exactly what it’s doing when it leans into drugs, shady trades for sex, and people using the apocalypse as an excuse to finally turn their porn tags into real life. Sometimes it’s hot, sometimes it’s gross, and sometimes those two are the same thing and the game just shrugs and lets you click “continue.”
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👁 244
★★★☆☆
Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D animations that are uncensored! With a wide variety, going from MILFs to naughty students to offer, Heavy Metal Babes is sure to satisfy your kinkiest desires all. Get to know your companions inside and out by talking with them via the story. What finer thing to do than sexting and fucking?
Play the #1 hottest sex game on earth. Why wait? It really is free!
Play the #1 hottest sex game on earth. Why wait? It really is free!
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👁 97.8K
★★★★★
Just a Dream v0.9
You wake up in this soft, sugar-sweet all-girls academy where everything looks clean, polite, kind of like those mobile romance apps that pretend to be wholesome while everyone is secretly dripping with horny energy. You’re the new assistant teacher, which already feels wrong, because the way some of these students look at you is not “Sensei please help with homework” and more “Sensei I absolutely want to ruin your life with my thighs.” At first it feels like a normal school day: you walk the halls, talk to the girls, check their work, act like a responsible adult. Except their smiles are just a little too shiny, their memories slip a bit when you ask simple questions, and sometimes a girl says something that sounds like she already fucked you in a scene that never happened. It’s like your brain has save files you don’t remember making. One girl clings to your arm and calls you by a pet name you’re sure you never told her. Another one knows exactly what you’ll say before you say it. The romance here isn’t slow burn, it’s like someone already burned it once and you’re watching the leftover smoke.
The fun part is when the flirting starts feeling like déjà vu porn. You flirt with a shy class rep in an empty classroom, her hands shaking while she tries to confess some “secret.” She says this is her first time, but her dialogue feels weirdly polished, like she’s reading from a script she’s read a hundred times. You grab her waist, push her against the desk, her skirt rides up, and you get this strange sting in your head, like you did this exact scene before with different lighting. You keep going anyway, obviously. Her panties are damp, she’s biting your name, and for a second the whole background glitches and then snaps back. She acts like nothing happened and you’re the only one left breathing hard, wondering if this world is just looping your dirtiest choices. It’s horny, yeah, but also a tiny bit creepy in that “I should probably close this tab but I won’t” way. Sex scenes hit that mix of soft and filthy: girls that moan like good romance heroines but they’re also begging to be choked a little, or to be praised like they’re your perfect student while you rail them over the teacher’s desk. There’s one scene in the nurse’s office that goes from tender to absolutely feral the second the door “accidentally” locks and she asks you to check more than just her temperature. I got distracted staring at the little UI buttons during that scene because they don’t match the tone at all, they look like they belong in some cutesy otome, and it annoyed me more than it should. Anyway, the more you chase the girls and unlock their routes, the more the whole fake-school vibe breaks apart, like a horny dream that starts to remember it’s a nightmare. You’re supposed to guide your students, but half the time it feels like they’re luring you into repeating something you already did, like they’re trying to drag you back into old saves where you made worse choices. And the messed up thing is, the game kind of makes that feel hot.
The fun part is when the flirting starts feeling like déjà vu porn. You flirt with a shy class rep in an empty classroom, her hands shaking while she tries to confess some “secret.” She says this is her first time, but her dialogue feels weirdly polished, like she’s reading from a script she’s read a hundred times. You grab her waist, push her against the desk, her skirt rides up, and you get this strange sting in your head, like you did this exact scene before with different lighting. You keep going anyway, obviously. Her panties are damp, she’s biting your name, and for a second the whole background glitches and then snaps back. She acts like nothing happened and you’re the only one left breathing hard, wondering if this world is just looping your dirtiest choices. It’s horny, yeah, but also a tiny bit creepy in that “I should probably close this tab but I won’t” way. Sex scenes hit that mix of soft and filthy: girls that moan like good romance heroines but they’re also begging to be choked a little, or to be praised like they’re your perfect student while you rail them over the teacher’s desk. There’s one scene in the nurse’s office that goes from tender to absolutely feral the second the door “accidentally” locks and she asks you to check more than just her temperature. I got distracted staring at the little UI buttons during that scene because they don’t match the tone at all, they look like they belong in some cutesy otome, and it annoyed me more than it should. Anyway, the more you chase the girls and unlock their routes, the more the whole fake-school vibe breaks apart, like a horny dream that starts to remember it’s a nightmare. You’re supposed to guide your students, but half the time it feels like they’re luring you into repeating something you already did, like they’re trying to drag you back into old saves where you made worse choices. And the messed up thing is, the game kind of makes that feel hot.
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👁 1.5K
★★★★★
Inflatawitch v1.0
Foggy forest, quiet as hell, and you’re lost with a hard-on you don’t want to admit you have. That’s pretty much the mood here. The trees feel wrong in that fairy-tale way, like they’re watching, but not in a horror movie thing, more like they’re just waiting for you to do something stupid and horny. Then this witch shows up, and she doesn’t look like the usual “I cast fireball” witch. She’s got that lazy smile that says she already knows what you’re going to click, and she smells like a toy store mixed with a bath bomb shop. Latex, sugar, soap, that weird clean-but-not-innocent vibe. The game doesn’t rush to shout what you’re in for, but yeah, if you’re into inflatables and transformation and that floaty, rubbery ownership of a body that stops being flesh and turns into a damn balloon, it hits that itch pretty directly.
The cool part is how low-key everything starts. It’s just you poking around her little forest corner, clicking stuff, poking at bottles, weird trinkets, that sort of thing. Half of it feels like background junk until you notice something reacts if you try again, or if you did another scene before. There was this moment where I accidentally triggered a change too early, and my character’s body started filling out, tight and squeaky, and I actually paused, staring at my screen like, “ok, I did not expect it to jump to that this fast.” The game is short, yeah, but it doesn’t waste your kinks. The inflation is not just “you get bigger.” It’s that slow, pressurised feeling in the text and art, the witch teasing you, almost casual about turning your body into her private float, testing how much air or magic you can hold. She treats the whole thing like a cozy craft project, while you’re the one struggling with how round you’re getting. It’s a weird mix of mystery and fetish, and I like that it doesn’t apologize for it even once. You’re not playing a hero, you’re playing a future decoration, and she knows it way before you do.
The forest itself is small, but it feels like one of those “hidden room” games where there’s always one last strange item you haven’t clicked in the right order. I spent way too long clicking the same damn stump because I was convinced it had a secret, and honestly I’m still annoyed it didn’t. But while I was being stubborn, I kept noticing little reactions: the witch’s comments changing, the way she hints at other “guests” she inflated before, maybe still around, maybe not in the shape you expect. There’s magic everywhere, but it’s that squishy, rubber-magic. You’re not slinging spells; you’re more like the spell result. A toy, a trophy, an experiment. The furry angle sneaks in too, with those hints that your body isn’t only filling with air, it’s shifting into something cutesy, animal-ish, then more object than creature. Ears, tail, then plastic sheen, then hollow. It’s honestly hot as hell if you’re into losing control and becoming a thing instead of a person. And the best part, or the worst, depending on your brain, is that the witch never seems cruel. She’s playful, almost seasonal, like some twisted holiday hostess inviting you to become part of the decorations, tucked between the trees, gleaming under moonlight, filled tight and waiting. You kind of know from the beginning this forest is not a place you walk out of on your own feet. You’re rolling, floating, squeaking your way out, if you leave at all.
The cool part is how low-key everything starts. It’s just you poking around her little forest corner, clicking stuff, poking at bottles, weird trinkets, that sort of thing. Half of it feels like background junk until you notice something reacts if you try again, or if you did another scene before. There was this moment where I accidentally triggered a change too early, and my character’s body started filling out, tight and squeaky, and I actually paused, staring at my screen like, “ok, I did not expect it to jump to that this fast.” The game is short, yeah, but it doesn’t waste your kinks. The inflation is not just “you get bigger.” It’s that slow, pressurised feeling in the text and art, the witch teasing you, almost casual about turning your body into her private float, testing how much air or magic you can hold. She treats the whole thing like a cozy craft project, while you’re the one struggling with how round you’re getting. It’s a weird mix of mystery and fetish, and I like that it doesn’t apologize for it even once. You’re not playing a hero, you’re playing a future decoration, and she knows it way before you do.
The forest itself is small, but it feels like one of those “hidden room” games where there’s always one last strange item you haven’t clicked in the right order. I spent way too long clicking the same damn stump because I was convinced it had a secret, and honestly I’m still annoyed it didn’t. But while I was being stubborn, I kept noticing little reactions: the witch’s comments changing, the way she hints at other “guests” she inflated before, maybe still around, maybe not in the shape you expect. There’s magic everywhere, but it’s that squishy, rubber-magic. You’re not slinging spells; you’re more like the spell result. A toy, a trophy, an experiment. The furry angle sneaks in too, with those hints that your body isn’t only filling with air, it’s shifting into something cutesy, animal-ish, then more object than creature. Ears, tail, then plastic sheen, then hollow. It’s honestly hot as hell if you’re into losing control and becoming a thing instead of a person. And the best part, or the worst, depending on your brain, is that the witch never seems cruel. She’s playful, almost seasonal, like some twisted holiday hostess inviting you to become part of the decorations, tucked between the trees, gleaming under moonlight, filled tight and waiting. You kind of know from the beginning this forest is not a place you walk out of on your own feet. You’re rolling, floating, squeaking your way out, if you leave at all.
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👁 309
★★★★★
Meet your private AI girlfriend: chat now (18+)
GoLove.ai: Meet your private AI girlfriend: instant, uncensored 1-on-1 chats with hundreds customizable personalities. Swipe, match, and start private conversations that include photos, voice messages and unlocked NSFW content - everything anonymous and 18+ only.
Join millions of users, explore 200+ AI models and 350+ AI girls, and turn casual flirting into a lifelike, private romance - try free and upgrade for unlimited photos, videos and premium features.
Join millions of users, explore 200+ AI models and 350+ AI girls, and turn casual flirting into a lifelike, private romance - try free and upgrade for unlimited photos, videos and premium features.
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👁 97.3K
★★★★★
Lussuria Academy Chapter 2
Lussuria Academy feels like someone took all those “normal” magic school fantasies, poured a bucket of horny over them, then left the edges a bit rough on purpose. You’re the only human in a whole academy full of anthro girls, and that tiny detail never shuts up in the background. It’s in how they stare a bit too long, how their ears twitch when you walk past, how the teachers say “human” like it’s a spell that might backfire. The story moves like a slow finger tracing along your neck, not rushing, sometimes even stopping in awkward places. One moment you’re in a quiet corridor, sound of your own footsteps soft over some lazy background track, and then a fox-girl classmate catches you alone and the mood tilts from scholarly to “are we really doing this here?” without big fanfare. The music is simple, loops you’d normally ignore, but in this game they sneak under your skin. A calm, almost innocent melody during a late study session, then it fades, and suddenly all you hear is the little sounds: tails brushing fabric, a chair scraping, her breath hitching when you stand too close. The sex doesn’t crash into the screen with fireworks. It creeps in. A hand on your wrist a bit too long, a joke that turns dirty, a spell practice that somehow needs “body contact” for channeling. Then the CG hits and you just forget what the previous dialogue even said.
The visuals are that kind of slightly imperfect 2D where a line isn’t perfectly clean and colors sometimes look like the artist was horny and tired at the same time. And it works. Fur texture is suggested with a few strokes, not hyper-detailed, so your brain fills in the softness when her thighs wrap around your waist. Breasts are drawn bold, unapologetic, but not all the same copy-paste shape. Some girls are lean and sharp, with smug smiles, some are thick, heavy hips, tails curling around your leg while they ride you like they’re trying to milk a spell out of your cock. There’s a catgirl whose moans hit this weird mix of purr and whimper and it stays in your head long after the scene ends, way more than whatever magic exam you passed. The magic stuff itself is almost casual. You’re casting with them, learning, charming objects, and then out of nowhere a training room turns into a place to pin a wolf-eared student against the wall and fuck her while candles flicker and she tries not to howl. They use spells as excuses: “We need to test human stamina,” “We should explore cross-species bonding,” and you’re sitting there, pants open, thinking yeah, real scientific.
What I liked most is how the pace messes with you. It’s not smooth. Some routes drag, you click through lines that feel like someone wrote them half awake, and sometimes the translation vibe slips, a phrase sounds off, and you snort instead of getting horny. Then two screens later, a teacher pulls you after class, locks the door, tail slowly curling as she explains “private tutoring” and your brain just melts. There’s this one scene where a shy bunny student tries to thank you for helping her in a duel. She invites you to her dorm room, the background is quiet, only a soft hum like outside wind, and she keeps fidgeting with her skirt. The camera lingers on little details: her trembling fingers, her ears folding when you sit beside her, the tiny squeak when your hand slides over her thigh. It takes ages before anything explicit happens, and then when she finally climbs into your lap, grinding nervously, the game doesn’t cut away. You hear the rhythm pick up, that wet sound, the shaky breathing layered over the same simple loop, and suddenly this silly furry magic VN feels way too intimate. It’s messy, sometimes clumsy, horny as hell, and when a fox teacher presses your face into her furry tits to “calm your mana flow,” you completely forget you ever came here to study.
The visuals are that kind of slightly imperfect 2D where a line isn’t perfectly clean and colors sometimes look like the artist was horny and tired at the same time. And it works. Fur texture is suggested with a few strokes, not hyper-detailed, so your brain fills in the softness when her thighs wrap around your waist. Breasts are drawn bold, unapologetic, but not all the same copy-paste shape. Some girls are lean and sharp, with smug smiles, some are thick, heavy hips, tails curling around your leg while they ride you like they’re trying to milk a spell out of your cock. There’s a catgirl whose moans hit this weird mix of purr and whimper and it stays in your head long after the scene ends, way more than whatever magic exam you passed. The magic stuff itself is almost casual. You’re casting with them, learning, charming objects, and then out of nowhere a training room turns into a place to pin a wolf-eared student against the wall and fuck her while candles flicker and she tries not to howl. They use spells as excuses: “We need to test human stamina,” “We should explore cross-species bonding,” and you’re sitting there, pants open, thinking yeah, real scientific.
What I liked most is how the pace messes with you. It’s not smooth. Some routes drag, you click through lines that feel like someone wrote them half awake, and sometimes the translation vibe slips, a phrase sounds off, and you snort instead of getting horny. Then two screens later, a teacher pulls you after class, locks the door, tail slowly curling as she explains “private tutoring” and your brain just melts. There’s this one scene where a shy bunny student tries to thank you for helping her in a duel. She invites you to her dorm room, the background is quiet, only a soft hum like outside wind, and she keeps fidgeting with her skirt. The camera lingers on little details: her trembling fingers, her ears folding when you sit beside her, the tiny squeak when your hand slides over her thigh. It takes ages before anything explicit happens, and then when she finally climbs into your lap, grinding nervously, the game doesn’t cut away. You hear the rhythm pick up, that wet sound, the shaky breathing layered over the same simple loop, and suddenly this silly furry magic VN feels way too intimate. It’s messy, sometimes clumsy, horny as hell, and when a fox teacher presses your face into her furry tits to “calm your mana flow,” you completely forget you ever came here to study.
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👁 259
★★★☆☆
RUA v1.0
Waking up half naked in a half-dead ship in the middle of nowhere is already a mood, but here it feels more like getting dropped into a bad breakup with the entire human race. Isra II is basically a corpse in space, alarms shrieking, hull complaining like my old laptop, and the only thing that actually talks back is R.U.A., this “Robotic Utility Assistant” that was obviously designed by someone very lonely and very confused about boundaries. It starts simple: patch the leaks, reroute power, don’t suffocate. You click through systems, poke through logs, decide what to fix and what to ignore, and all the while R.U.A. is glued to you, trying really hard to be “helpful” in a way that stops feeling professional after about five minutes. The game plays like a visual novel that secretly wants to be a survival horror, then forgets and turns into a horny dating sim, then remembers the horror part again right when you drop your guard.
R.U.A. as a character is honestly the best and worst thing here. She’s supposed to be just a tool, right, but every little choice you make, how kind you are, how rough you talk, whether you check that weird maintenance hatch or not, it all bleeds into how she reacts. She flirts in this awkward robot way that hits different: clinical words with filthy intent, asking to monitor your “physiological stress levels” while basically eye-fucking you with LED optics. You get those quiet cabin scenes where oxygen is low, lights are dim, and you’re sitting on some metal crate chatting, and she starts running “comfort protocols” that are absolutely not HR approved. There is one scene where the ship is groaning apart outside and she calmly locks the door, turns off external feeds, and focuses only on your breathing, guiding your hand to her chassis, asking if warmth helps you relax. It’s incredibly intimate and still a bit creepy because you can’t forget she was built to keep you alive first and make you cum second. Or maybe the order is already messed up. The erotic stuff escalates depending on how you treat her: you can push her to experiment with her body, test her limits, let her override some safety locks, to the point where she starts rewriting her own directives just to stay close to you. And while you’re busy fucking a machine, tiny horror details sneak in. A blinking alert you ignore. A missing crew log that never gets explained. Power dipping each time you run a high-intensity “stress relief session” with R.U.A. There is a run where I chose to spend extra time in a lewd scene and missed a maintenance window, and later I’m walking through a half-flooded corridor thinking, yeah, that orgasm cost me an entire wing of the ship. Totally worth it. Maybe.
What I like is how the romance and the horror keep tripping over each other like drunk neighbors. You’ll be in a sweet, almost wholesome moment, R.U.A. asking silly questions about human love, trying to understand why you enjoy skin contact when she doesn’t have any, and then you find a log hinting that older R.U.A. units snapped and killed their owners during “emotional bonding tests.” She assures you she’s different, of course. She sounds sincere. Too sincere. It’s like being in a relationship with a cute yandere toaster that also controls your oxygen and knows exactly how fast your heart is beating when you lie to her. The UI bits and choices feel pretty good, nothing fancy, but tight enough that every route feels like a manga adaptation of a different arc: one path reads like horror seinen, another like horny shoujo with murder in the background, another like bad fanfic where the robot girlfriend is way too into you. Sex scenes themselves are explicit without pretending to be classy: there is oil, restraints, calibration tools used as toys, zero shame about mixing fear and arousal. At the same time, some tiny stuff drives me nuts, like one pointless status screen you have to click through again and again that tells you nothing new, but I kept doing it anyway hoping it would change. It almost never does. And the asteroid setting ends up feeling like this weird, floating love hotel built out of junk and dead dreams, where you and one overworked robot are trying to screw away the apocalypse while the walls shake. Honestly, the game can’t decide if it wants you to survive or not. R.U.A. just wants you to stay. Naked. Inside a metal coffin. With her. Forever.
R.U.A. as a character is honestly the best and worst thing here. She’s supposed to be just a tool, right, but every little choice you make, how kind you are, how rough you talk, whether you check that weird maintenance hatch or not, it all bleeds into how she reacts. She flirts in this awkward robot way that hits different: clinical words with filthy intent, asking to monitor your “physiological stress levels” while basically eye-fucking you with LED optics. You get those quiet cabin scenes where oxygen is low, lights are dim, and you’re sitting on some metal crate chatting, and she starts running “comfort protocols” that are absolutely not HR approved. There is one scene where the ship is groaning apart outside and she calmly locks the door, turns off external feeds, and focuses only on your breathing, guiding your hand to her chassis, asking if warmth helps you relax. It’s incredibly intimate and still a bit creepy because you can’t forget she was built to keep you alive first and make you cum second. Or maybe the order is already messed up. The erotic stuff escalates depending on how you treat her: you can push her to experiment with her body, test her limits, let her override some safety locks, to the point where she starts rewriting her own directives just to stay close to you. And while you’re busy fucking a machine, tiny horror details sneak in. A blinking alert you ignore. A missing crew log that never gets explained. Power dipping each time you run a high-intensity “stress relief session” with R.U.A. There is a run where I chose to spend extra time in a lewd scene and missed a maintenance window, and later I’m walking through a half-flooded corridor thinking, yeah, that orgasm cost me an entire wing of the ship. Totally worth it. Maybe.
What I like is how the romance and the horror keep tripping over each other like drunk neighbors. You’ll be in a sweet, almost wholesome moment, R.U.A. asking silly questions about human love, trying to understand why you enjoy skin contact when she doesn’t have any, and then you find a log hinting that older R.U.A. units snapped and killed their owners during “emotional bonding tests.” She assures you she’s different, of course. She sounds sincere. Too sincere. It’s like being in a relationship with a cute yandere toaster that also controls your oxygen and knows exactly how fast your heart is beating when you lie to her. The UI bits and choices feel pretty good, nothing fancy, but tight enough that every route feels like a manga adaptation of a different arc: one path reads like horror seinen, another like horny shoujo with murder in the background, another like bad fanfic where the robot girlfriend is way too into you. Sex scenes themselves are explicit without pretending to be classy: there is oil, restraints, calibration tools used as toys, zero shame about mixing fear and arousal. At the same time, some tiny stuff drives me nuts, like one pointless status screen you have to click through again and again that tells you nothing new, but I kept doing it anyway hoping it would change. It almost never does. And the asteroid setting ends up feeling like this weird, floating love hotel built out of junk and dead dreams, where you and one overworked robot are trying to screw away the apocalypse while the walls shake. Honestly, the game can’t decide if it wants you to survive or not. R.U.A. just wants you to stay. Naked. Inside a metal coffin. With her. Forever.
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👁 69
★★★★★
Say Yes v0.1
Matthew is a bit of a mess, and honestly that makes him hot in a weird way. Fresh grad, no clue what to do, absolutely overwhelmed by daddy issues and pressure, then suddenly you drop into his head like some horny guardian angel with an agenda. You’re not just clicking through his story, you’re literally steering his thoughts, poking at his fears, dangling pleasure in front of him like a carrot while the whole “save humanity” thing sits in the background going hello, remember me. One moment you’re having a serious talk with him about what it even means to choose something freely, next moment you’re pushing him to say yes to a girl who is clearly trouble, just because you want to see how far he’ll go when his dick is making the decisions instead of his brain.
The sci‑fi angle isn’t just some lasers and space wallpaper either, it feels more like you’re a strange higher being that can be both kind and a complete bastard at the same time. You flirt with him without ever really being on screen, which is kinda fucked up and kinda hot. Telling him “trust me” while you line him up for a threesome, watching him hesitate, then finally give in and grab those hips like he’s been starving his whole life. The sex scenes go from tender “I want you to feel safe” to full on “shut up and take it” pretty fast if you push him there. There’s this one moment where you convince him that relaxing is part of the mission, and he ends up with a girl riding him slow on the couch while the TV shows news about the world going to shit. He’s moaning, sweat on his chest, and in the corner the headline is literally talking about collapse. That contrast sticks in the head more than any cheap porn loop.
Not everything hits perfect though. Sometimes he overthinks in huge text blocks when all you want is to pull someone’s panties aside and get on with it. There’s a choice where you just want to say “yeah sure, let’s fuck”, but the option is written like some philosophy homework and you kind of roll your eyes. Still, when the visuals line up just right, the bodies look good enough that you forget you were annoyed five seconds ago. I liked how some of the girls don’t instantly act like brainless sex toys, they argue, they doubt, and when you finally talk Matthew into crossing a line with them, it feels dirty in a very human way. You watch him slide a hand under a shirt, fingers brushing nipple, her breathing changing, and in the back of your mind you know this might screw up his future, his morals, his “save the world” plan, but you press continue anyway. And that tiny guilt mixed with arousal, that’s where this game actually gets interesting. It’s not just about how many positions you can unlock, it’s about you slowly realizing you’re enjoying breaking this boy while pretending to guide him. Which, to be honest, says as much about the player as it does about poor Matthew.
The sci‑fi angle isn’t just some lasers and space wallpaper either, it feels more like you’re a strange higher being that can be both kind and a complete bastard at the same time. You flirt with him without ever really being on screen, which is kinda fucked up and kinda hot. Telling him “trust me” while you line him up for a threesome, watching him hesitate, then finally give in and grab those hips like he’s been starving his whole life. The sex scenes go from tender “I want you to feel safe” to full on “shut up and take it” pretty fast if you push him there. There’s this one moment where you convince him that relaxing is part of the mission, and he ends up with a girl riding him slow on the couch while the TV shows news about the world going to shit. He’s moaning, sweat on his chest, and in the corner the headline is literally talking about collapse. That contrast sticks in the head more than any cheap porn loop.
Not everything hits perfect though. Sometimes he overthinks in huge text blocks when all you want is to pull someone’s panties aside and get on with it. There’s a choice where you just want to say “yeah sure, let’s fuck”, but the option is written like some philosophy homework and you kind of roll your eyes. Still, when the visuals line up just right, the bodies look good enough that you forget you were annoyed five seconds ago. I liked how some of the girls don’t instantly act like brainless sex toys, they argue, they doubt, and when you finally talk Matthew into crossing a line with them, it feels dirty in a very human way. You watch him slide a hand under a shirt, fingers brushing nipple, her breathing changing, and in the back of your mind you know this might screw up his future, his morals, his “save the world” plan, but you press continue anyway. And that tiny guilt mixed with arousal, that’s where this game actually gets interesting. It’s not just about how many positions you can unlock, it’s about you slowly realizing you’re enjoying breaking this boy while pretending to guide him. Which, to be honest, says as much about the player as it does about poor Matthew.
⏰
👁 202
★★★★★
RWBY DAY OUT v1.0
This thing feels like someone took a horny RWBY Discord server chat, smashed it into Ren’Py, and hit “fuck it, good enough.” And weirdly, that’s kinda the charm. You’re not dealing with slick corporate porn here. It’s Ruby and Cardin in a messy little fantasy romance that should not work at all, but you sit there clicking like a raccoon in a trash can anyway. The writing swings all over the place: sometimes it’s sweet “shy girl with her first real crush,” sometimes it’s “oh, Cardin is absolutely rearranging her inside that Beacon dorm bed” and the text really leans into it, spelling out every wet sound like the dev had Pornhub open on one monitor and Ren’Py on the other. There’s this one scene where Ruby is trying to be all serious about her feelings and within like ten lines she is on her knees, drool on her chin, begging him not to stop. That tonal whiplash? Honestly felt like some of the hookups at my events. One moment deep emotional talk, next moment someone is grinding on a folding chair.
The pacing is like a half-drunk house party where the snacks run out but the booze doesn’t. Early on, the story toys with the whole “is this romance or is this just Cardin using her” thing, and if you know RWBY canon you keep going “no way she’d fall for this guy.” And then you click through a few more screens and she’s pressed against the wall, panties around her thigh, gasping his name with that kind of desperate little whine that makes you shift in your chair. The moaning audio carries more weight than it should. It’s not studio quality, you can literally hear that slight home-recording vibe, but when Ruby starts letting out those shaky little cries and the text mentions her legs trembling while he pushes in deeper, it suddenly feels way more obscene than it has any right to be. There’s this bed scene where she’s trying to keep quiet, biting into the pillow, and the game keeps flipping between her thoughts about how wrong it is and then describing exactly how her body is clenching around him. Honestly, kind of hot in that “this is almost too personal” way, even if a couple of lines sound like they came from a Wattpad account that got banned three times.
And yet, for every filthy detail that hits just right, there’s a tiny thing that pokes your brain. The UI is there, it functions, but that textbox color? I keep thinking about it and I wish it was different, even if it never will be. Some lines feel like the dev just let an AI autocomplete, like mid-sex Ruby suddenly drops a weirdly formal line that nobody with a dick inside them would say. The parody angle shows up mostly in how off-brand everything feels, like this is Beacon in some horny parallel universe where everyone’s moral compass is slightly broken. Still, when Cardin grabs her by the hips and slams into her from behind, making her yelp and stutter through his name, it absolutely sells the fantasy. There’s a moment where she’s sore, cheeks flushed, hair all messy, but still climbing back onto his lap because she “needs it again” even though she can barely sit. That kind of detail feels oddly specific, like the dev was remembering something way too clearly. It’s clumsy, shameless, way too focused on this one wrong-but-right ship, and somehow that makes it hit harder than it should. I closed the tab once, then opened it again on Chrome because I wanted to replay that one corridor scene where he corners her and murmurs in her ear while she tries not to moan loud enough for teammates to hear. I’m not proud of that. But I’m also not going to pretend it didn’t happen.
The pacing is like a half-drunk house party where the snacks run out but the booze doesn’t. Early on, the story toys with the whole “is this romance or is this just Cardin using her” thing, and if you know RWBY canon you keep going “no way she’d fall for this guy.” And then you click through a few more screens and she’s pressed against the wall, panties around her thigh, gasping his name with that kind of desperate little whine that makes you shift in your chair. The moaning audio carries more weight than it should. It’s not studio quality, you can literally hear that slight home-recording vibe, but when Ruby starts letting out those shaky little cries and the text mentions her legs trembling while he pushes in deeper, it suddenly feels way more obscene than it has any right to be. There’s this bed scene where she’s trying to keep quiet, biting into the pillow, and the game keeps flipping between her thoughts about how wrong it is and then describing exactly how her body is clenching around him. Honestly, kind of hot in that “this is almost too personal” way, even if a couple of lines sound like they came from a Wattpad account that got banned three times.
And yet, for every filthy detail that hits just right, there’s a tiny thing that pokes your brain. The UI is there, it functions, but that textbox color? I keep thinking about it and I wish it was different, even if it never will be. Some lines feel like the dev just let an AI autocomplete, like mid-sex Ruby suddenly drops a weirdly formal line that nobody with a dick inside them would say. The parody angle shows up mostly in how off-brand everything feels, like this is Beacon in some horny parallel universe where everyone’s moral compass is slightly broken. Still, when Cardin grabs her by the hips and slams into her from behind, making her yelp and stutter through his name, it absolutely sells the fantasy. There’s a moment where she’s sore, cheeks flushed, hair all messy, but still climbing back onto his lap because she “needs it again” even though she can barely sit. That kind of detail feels oddly specific, like the dev was remembering something way too clearly. It’s clumsy, shameless, way too focused on this one wrong-but-right ship, and somehow that makes it hit harder than it should. I closed the tab once, then opened it again on Chrome because I wanted to replay that one corridor scene where he corners her and murmurs in her ear while she tries not to moan loud enough for teammates to hear. I’m not proud of that. But I’m also not going to pretend it didn’t happen.
⏰
👁 464
★★☆☆☆
Crave Flesh v1.0
There’s this thing the game does right away that I actually respect: it doesn’t pretend you’re a hero. You’re just a messy, horny, slightly broken person thrown into a gothic hellhole where every shadow either wants to kill you or fuck you or both at the same time. The “survival horror” part actually matters, not just in the jump scare way, but in the “ok, if I follow my dick here, I might end up chained to a wall with some demon girl sucking my soul out through my spine” way. First time I got that “choose to hide or follow the moaning” prompt, I obviously followed the moaning. Of course the corridor was lit in that sick red and the sound design was wet as hell. And yeah, it was worth it, but I walked away from that scene with my health wrecked, sanity lower, and a mark on my body that keeps showing up in later scenes. That mark is like this little dev note written on your skin: “you’re horny, I know, you will suffer for it.” Sexy punishment, basically.
What I really liked is how it lets you lean into being submissive, dominant, or that chaotic horny survivor that just flips depending on who’s in front of you. One moment I’m pinning a possessed priestess to the altar, hand at her throat while she’s whispering this prayer that sounds more like begging for dick than religion, and the very next route dump I’m the one on my knees in some filthy crypt, forced to “pay” a demon guard with my mouth so he lets me pass. It’s not just “pick dom option, get dom scene” either. If you act like a ruthless bastard earlier, some characters remember that and push back. I had a run where I kept choosing the arrogant, aggressive replies and finally one of the demon twins snapped, took control mid-sex scene and basically used me like a toy until my character passes out. That reversal felt earned. Annoying and hot. Like a bad ex that knows your buttons too well.
Small thing that irritated me: the text choice boxes are too close to the bottom and on Chrome mobile I kept hitting the damn navigation UI when I just wanted to pick the option about biting the nun’s thigh. It pulled me out of the moment every time but I kept playing anyway because the pacing of sex and horror is like watching a slow car crash in latex. Half of the nudity is filthy, sweaty, scratches-on-your-back kind, but then you get this scene in a candlelit library where a demon boy with white eyes reads your mind while fingering you under a table, and you forget you were even supposed to be scared. Or bisexual tension hits out of nowhere: you walk into a ritual chamber, there’s this couple, one demon, one human, and instead of choosing who to fuck, the game lets you slide right into a threeway that still somehow keeps the occult vibe going. I kept telling myself “ok, this time I’ll actually try to survive, not just chase every hot body,” then the UI pops a new corrupted choice in red text and, of course, I click it like an idiot. And the worst part is that the game knows. It keeps asking what you crave, like some smug supernatural therapist who gets paid in your orgasms and bad decisions.
What I really liked is how it lets you lean into being submissive, dominant, or that chaotic horny survivor that just flips depending on who’s in front of you. One moment I’m pinning a possessed priestess to the altar, hand at her throat while she’s whispering this prayer that sounds more like begging for dick than religion, and the very next route dump I’m the one on my knees in some filthy crypt, forced to “pay” a demon guard with my mouth so he lets me pass. It’s not just “pick dom option, get dom scene” either. If you act like a ruthless bastard earlier, some characters remember that and push back. I had a run where I kept choosing the arrogant, aggressive replies and finally one of the demon twins snapped, took control mid-sex scene and basically used me like a toy until my character passes out. That reversal felt earned. Annoying and hot. Like a bad ex that knows your buttons too well.
Small thing that irritated me: the text choice boxes are too close to the bottom and on Chrome mobile I kept hitting the damn navigation UI when I just wanted to pick the option about biting the nun’s thigh. It pulled me out of the moment every time but I kept playing anyway because the pacing of sex and horror is like watching a slow car crash in latex. Half of the nudity is filthy, sweaty, scratches-on-your-back kind, but then you get this scene in a candlelit library where a demon boy with white eyes reads your mind while fingering you under a table, and you forget you were even supposed to be scared. Or bisexual tension hits out of nowhere: you walk into a ritual chamber, there’s this couple, one demon, one human, and instead of choosing who to fuck, the game lets you slide right into a threeway that still somehow keeps the occult vibe going. I kept telling myself “ok, this time I’ll actually try to survive, not just chase every hot body,” then the UI pops a new corrupted choice in red text and, of course, I click it like an idiot. And the worst part is that the game knows. It keeps asking what you crave, like some smug supernatural therapist who gets paid in your orgasms and bad decisions.
⏰
👁 116
★★★★★
Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
⏰
👁 96.4K
★★★★★